Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force Alfred Fawns into bankruptcy. Alfred Fawns salvages what Alfred Fawns can. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
27 |
Contact with Government. |
4 |
27 |
Promoted to Drifter (Wanderer) rank 1. |