Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Ariskir inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Ariskir run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
21 |
Continued as Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Ariskir's Contacts or Allies betrays Ariskir, ending Ariskir's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
27 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |