Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Voluntarily left Field Researcher |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Severely injured. Owe 15,000 for medical bills. |
4 |
24 |
Became a Rogue (Thief). |
4 |
27 |
Betrayed by a friend. One of Elmer Coleman's Contacts or Allies betrays Elmer Coleman, ending Elmer Coleman's career. That Contact or Ally becomes a Rival or Enemy. |