Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Emmitt Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
22 |
Failed to qualify for Marine Support (Marine). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Emmitt Fullmore's Contacts or Allies betrays Emmitt Fullmore, ending Emmitt Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |