Scout Gene Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 28 M 2 (-2) 9 (1) 9 (1) 10 (1) 7 (0) 11 (1)299A7B
Constant Cough, Burn marks, Obscene
 
Skills
Animals 0
Astrogation 1
Athletics 0
Gun Combat 0
Gunner 0
Mechanic 1
Pilot 0
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Scout Courier Scout11
 
Name Type Affinity Enmity Power Influence Species
Nan Henry Enemy 0 3 1 0 Humaniti (F/59)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Moved to a new world.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 23 Became a Scout (Courier).
3 24 Gene Saxon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gene Saxon fail to help. Gain an Enemy.
3 24 Injured. Fully recovered. Owe 2,500 for medical bills.
3 27 Promoted to Scout (Courier) rank 1 with the new title Scout.
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