Graham Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 28 M 6 (0) 8 (0) 7 (0) 7 (0) 9 (1) 2 (-2)687792
Solitary, Moralistic, Obsequious
 
Skills
Animals 0
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Language 0
Mechanic 0
Profession (Hostile Environment) 0
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Citizen Worker 02
 
Name Type Affinity Enmity Power Influence Species
Irvin Medina Enemy 0 1 3 2 Darmine (M/38)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 20 Became a Citizen (Worker).
2 23 Advanced training in a specialist field.
3 24 Continued as Citizen (Worker).
3 27 Graham Desmond's business expands, Graham Desmond's corporation grows, or the colony thrives.
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