Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Harper Withers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Scholar (Physician). |
2 |
21 |
Assigned to work on a secret project for a patron or organisation. |
3 |
23 |
Continued as Scholar (Physician). |
3 |
25 |
Caught cheating in some fashion, advancing Harper Withers's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
25 |
A disaster leaves several injured, and others blame Harper Withers, forcing Harper Withers to leave Harper Withers's career. Gain a Rival. |
3 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Gain an Enemy |