Heber Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 28 M 8 (0) 5 (-1) 9 (1) 5 (-1) 9 (1) 9 (1)859599
Constantly chapped hands
 
Skills
Animals 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Gunner 0
Investigate 0
Medic 0
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Navy Engineer/Gunner Crewman01
Drifter Wanderer 01
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 An investigation takes on a dangerous turn.
1 19 Heber Bowman's work ends up coming home with Heber Bowman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Voluntarily left Corporate Agent
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Drifter (Wanderer).
3 26 Heber Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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