Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Isiah Clements's Contacts or Allies betrays Isiah Clements, ending Isiah Clements's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Isiah Clements's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isiah Clements fail to help. Gain an Enemy. |
2 |
23 |
Isiah Clements have no idea what happened to Isiah Clements – they found Isiah Clements's ship drifting on the fringes of friendly space. |