Crewman Jeremiah Arnold  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 28 M 5 (-1) 9 (1) 5 (-1) 8 (0) 8 (0) 4 (-1)595884
Sees the big picture, Jittery
 
Skills
Athletics 0
Broker 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Colonist) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Pierre Jensen Enemy 0 3 6 1 Happrhani (M/34)
Pierre Jensen has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Given advanced training in a specialist field
2 22 Continued as Merchant (Merchant Marine).
2 25 A sudden war destroys Jeremiah Arnold's trade routes and contacts, forcing Jeremiah Arnold to flee that region of space.
2 25 Gain rebels as Enemy
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