Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Victim of a crime |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Jorge Alexander have no idea what happened to Jorge Alexander – they found Jorge Alexander's ship drifting on the fringes of friendly space. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Jorge Alexander's Contacts or Allies betrays Jorge Alexander, ending Jorge Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |