Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Lennie Lyness's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Lyness fail to help. Gain an Enemy. |
2 |
20 |
Lennie Lyness's ship is damaged, and Lennie Lyness have to hitch-hike Lennie Lyness's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Surveyor |
3 |
23 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
25 |
Made lifelong friends. Gain 1 Allies. |
3 |
27 |
Graduated. |