Crewman Luther Mitchelle  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 28 M 3 (-1) 7 (0) 4 (-1) 3 (-1) 6 (0) 10 (1)37436A
Frantic, Does what is necessary or right
 
Skills
Advocate 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Medic 0
Persuade 0
Pilot (Small Craft) 1
Science (Life Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Entertainer Journalist 01
Scout Explorer 01
Navy Line/Crew Crewman01
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 Entangled in a bureaucratic or legal morass that distracts Luther Mitchelle from Luther Mitchelle's work.
2 22 Voluntarily left Scientist
2 22 Became a Entertainer (Journalist).
2 23 An investigation, tour, project or expedition goes wrong, stranding Luther Mitchelle far from home.
3 23 Became a Scout (Explorer).
3 24 Psychologically damaged by Luther Mitchelle's time in the scouts.
4 24 Failed to qualify for Journalist (Entertainer).
4 24 Submitted to the draft.
4 24 Became a Navy (Line/Crew) with the new title Crewman.
4 26 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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