Crewman Marvin Mcabe  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 28 M 6 (0) 7 (0) 5 (-1) 6 (0) 8 (0) 8 (0)675688
Particular, Covetous, Jackass
 
Skills
Admin 0
Athletics 0
Deception 0
Drive 0
Gun Combat 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Corporate Agent 01
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Marvin Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Agent (Corporate Agent).
2 24 Marvin Mcabe's work ends up coming home with Marvin Mcabe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Failed to qualify for Colonist (Citizen).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Embroiled in legal trouble.
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