Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Tai'ea'el A's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Tai'ea'el A's ancestral territory is 5. |
0 |
0 |
Tai'ea'el A is the first son. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Became a Military (Flyer). |
1 |
18 |
Tai'ea'el A is given advanced training in a specialist field. |
1 |
18 |
Forced to continue current assignment. |
1 |
18 |
Promoted to Military (Flyer) rank 1. |
2 |
18 |
Continued as Military (Flyer). |
2 |
19 |
Involved in a border skirmish with another clan. |
3 |
22 |
Continued as Military (Flyer). |
3 |
24 |
Captured and ransomed back to the clan. |
4 |
24 |
Failed to qualify for Duellist (Envoy) and became a Yohai (outcast). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
26 |
Betrayed by a friend. One of Tai'ea'el A's Contacts or Allies betrays Tai'ea'el A, ending Tai'ea'el A's career. That Contact or Ally becomes a Rival or Enemy. |