Tim Gibb  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 28 M 3 (-1) 8 (0) 8 (0) 7 (0) 6 (0) 4 (-1)388764
Valorous, Forgiving, Finicky
 
Skills
Astrogation 0
Broker 0
Drive 0
Electronics 0
Gambler 1
Language 0
Mechanic 0
Persuade 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Navy Engineer/Gunner Crewman02
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Annis Montgomery Enemy 0 0 4 3 Sydite (F/41)
Annis Montgomery’s relationships have begun to affect the character.
Lettie Hernandez Contact 3 1 0 0 Sydite (F/41)
Harper Borthwell Contact 1 1 2 0 Suerrat (M/31)
Harper Borthwell is actually an organisation such as a political movement or modest sized business.
Harper Borthwell's influence is diminished.
Harper Borthwell gains in power.
Johanna Perry Contact 0 1 4 0 Sydite (F/65)
Johanna Perry has life-changing event that creates new responsibilities.
Iona Simpson Contact 2 2 1 4 Zhodani, Imperium (F/85)
Ricardo Willis Contact 0 1 1 0 Sydite (M/57)
Ricardo Willis has had an unexpected run of good fortune lately.
Nadshauma Liikar Contact 0 1 4 0 Vilani, Imperium (F/80)
Nadshauma Liikar’s relationships have begun to affect the character.
Clyde Steeves Enemy 0 5 1 2 Solomani, Imperium (M/60)
Alfred Male Enemy 0 4 2 3 Sydite (M/60)
Amalia Ford Enemy 0 5 1 0 Kedepu (F/43)
Lisa McLelland Rival 2 0 0 0 Sydite (F/16)
Lisa McLelland is missing under suspicious circumstances.
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
2 19 Failed to qualify for Cavalry (Army).
2 19 Submitted to the draft.
2 19 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 20 Tim Gibb join a gambling circle on board.
3 23 Continued as Navy (Engineer/Gunner).
3 24 During a battle, defeat or victory depends on Tim Gibb's actions. Tim Gibb actions lead to an honorabe discharge.
4 24 Became a Scout (Courier).
4 25 Tim Gibb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tim Gibb fail to help. Gain an Enemy.
4 25 Tim Gibb's ship is damaged, and Tim Gibb have to hitch-hike Tim Gibb's way back across the stars to the nearest scout base.
4 25 Gain 6 Contacts. Gain 3 Enemies.
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