Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Warner Ming's trade routes and contacts, forcing Warner Ming to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Warner Ming join a gambling circle on board. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
25 |
Warner Ming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |