Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Arley Gibb into bankruptcy. Arley Gibb salvages what Arley Gibb can. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Arley Gibb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arley Gibb fail to help. Gain an Enemy. |
2 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
25 |
Arley Gibb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Arley Gibb don't already have one. |