Crewman Christopher May
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Humaniti | 29 | M | 6 (0) | 6 (0) | 8 (0) | 6 (0) | 7 (0) | 10 (1) | 66867A | |
Sterile |
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Term | Age | History |
---|---|---|
1 | 18 | Became a Drifter (Scavenger). |
1 | 20 | Christopher May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 | 20 | Failed to qualify for Worker (Citizen). |
2 | 20 | Submitted to the draft. |
2 | 20 | Became a Merchant (Merchant Marine) with the new title Crewman. |
2 | 23 | Good fortune |
3 | 24 | Continued as Merchant (Merchant Marine). |
3 | 26 | A series of bad deals and decisions force Christopher May into bankruptcy. Christopher May salvages what Christopher May can. |