Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Cicero Wilson's Contacts or Allies betrays Cicero Wilson, ending Cicero Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
24 |
Cicero Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |