Project Worker Elsie Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 29 M 9 (1) 3 (-1) 9 (1) 7 (0) 9 (1) 1 (-2)939791
Frugal, Flighty, Accommodating
 
Skills
Admin 0
Art (Performing) 0
Athletics (Strength) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Blade) 1
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Stealth 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Entertainer Artist 01
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ludie Armstrong Enemy 0 5 3 0 Tapazmal (F/28)
 
Term Age History
1 12 Entered Military Academy(Marine Academy)
1 14 Join a social movement.
1 16 Graduated.
2 16 Became a Marine (Ground Assault) with the new title Marine.
2 17 A mission goes wrong; Elsie Shackley and several others are captured and mistreated by the enemy. Gain Elsie Shackley's jailer as an Enemy.
3 17 Became a Entertainer (Artist).
3 20 Elsie Shackley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 24 Elsie Shackley retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 24 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 24 Continued as Believer (Missionary/Humanitarian).
5 27 A notable academic consults with Elsie Shackley about a publication or documentary he is working on. Gain a Contact in academia.
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