Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Emile Lowther to flee and vows to hunt Emile Lowther down. Gain an Enemy. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Emile Lowther's Contacts or Allies betrays Emile Lowther, ending Emile Lowther's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
A prank goes horribly wrong. Gain a Rival. |
3 |
26 |
Dropped out of the merchant academy. |