Gustave Dickman
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Ziadd | 29 | M | 7 (0) | 9 (1) | 7 (0) | 2 (-2) | 7 (0) | 9 (1) | 797279 | |
Insistent, Self-sufficient, Diplomatic |
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Term | Age | History |
---|---|---|
1 | 18 | Became a Agent (Intelligence). |
1 | 22 | Gustave Dickman's work ends up coming home with Gustave Dickman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | 22 | Became a Scholar (Scientist). |
2 | 26 | Refuse to join a cheat in some fashion. |