Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Lon Chapman's Contacts or Allies betrays Lon Chapman, ending Lon Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
A disaster leaves several injured, and others blame Lon Chapman, forcing Lon Chapman to leave Lon Chapman's career. Gain a Rival. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
24 |
Go undercover to investigate an enemy. |
3 |
22 |
Lon Chapman is rewarded for Lon Chapman's diligence or cunning. |
3 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Corporate Agent). |
4 |
28 |
Lon Chapman's work ends up coming home with Lon Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |