Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Madison Mitchell's Contacts or Allies betrays Madison Mitchell, ending Madison Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
21 |
Became a Citizen (Corporate). |
3 |
24 |
Madison Mitchell gain experience in a technical field as a computer operator or surveyor. |
4 |
25 |
Continued as Citizen (Corporate). |
4 |
26 |
Madison Mitchell is rewarded for Madison Mitchell's diligence or cunning. |