Mannie Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 29 M 7 (0) 3 (-1) 4 (-1) 8 (0) 9 (1) 9 (1)734899
Unassuming
 
Skills
Athletics 0
Deception 1
Drive (Wheel) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 1
Medic 0
Persuade 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Mettie Boyd Enemy 0 2 2 4 Ayansh'i (F/82)
Mettie Boyd is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Go undercover to investigate an enemy.
1 22 Lightly injured, no permanent damage. Fully recovered.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Mannie Newman's work ends up coming home with Mannie Newman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Citizen (Colonist).
3 25 Mannie Newman gain experience in a technical field as a computer operator or surveyor.
3 28 Promoted to Citizen (Colonist) rank 1.
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