Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Mike Shapter stranded in the wilderness. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
23 |
Switched to Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |