Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Mildred Pettitt's work ends up coming home with Mildred Pettitt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
A sudden war destroys Mildred Pettitt's trade routes and contacts, forcing Mildred Pettitt to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
23 |
Mildred Pettitt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |