Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Milo Reekey botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Milo Reekey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Milo Reekey botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |