Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Mose Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Mose Johnson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mose Johnson fail to help. Gain an Enemy. |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |