Field Agent Noah McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 29 M 8 (0) 2 (-2) 3 (-1) 7 (0) 10 (1) 6 (0)8237A6
Unenthusiastic, Obedient
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Deception 1
Diplomat 1
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 0
Medic 1
Pilot 0
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Agent Intelligence Field Agent22
 
Name Type Affinity Enmity Power Influence Species
April Roan Enemy 0 3 2 0 Darmine (F/96)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 19 Became a Agent (Intelligence).
2 21 Advanced training in a specialist field.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Continued as Agent (Intelligence).
3 26 Go undercover to investigate an enemy.
3 27 Noah McNab's business expands, Noah McNab's corporation grows, or the colony thrives.
3 27 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
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