Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Odie Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Odie Dickman fail to help. Gain an Enemy. |
2 |
20 |
Psychologically damaged by Odie Dickman's time in the scouts. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
25 |
Psychologically damaged by Odie Dickman's time in the scouts. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Attacked by enemies that Odie Dickman easily defeat. |
4 |
27 |
Gain Enemy if Odie Dickman don't already have one. |