Odie Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 29 M 6 (0) 10 (1) 4 (-1) 2 (-2) 7 (0) 6 (0)6A4276
Miserly, Almond-shaped eyes
 
Skills
Animals 0
Athletics 0
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Melee 0
Pilot 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scout Explorer 02
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Spurgeon Coghill Enemy 0 4 4 0 Thaggeshi (M/27)
Opal Olson Enemy 0 2 0 5 Ne Kraeda ren Kelva (F/40)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Intelligence (Agent).
2 19 Submitted to the draft.
2 19 Became a Scout (Explorer).
2 20 Odie Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Odie Dickman fail to help. Gain an Enemy.
2 20 Psychologically damaged by Odie Dickman's time in the scouts.
3 23 Continued as Scout (Explorer).
3 25 Psychologically damaged by Odie Dickman's time in the scouts.
4 25 Became a Drifter (Barbarian).
4 27 Attacked by enemies that Odie Dickman easily defeat.
4 27 Gain Enemy if Odie Dickman don't already have one.
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