Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Olrelirl Aei's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Olrelirl Aei's ancestral territory is 8. |
0 |
0 |
Olrelirl Aei is the second son. |
0 |
14 |
Befriended one of the other young Aslan undergoing the rite that day. Gain a Contact. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Envoy (Spy). |
1 |
15 |
Olrelirl Aei is dispatched to a distant world for a long period; by the time Olrelirl Aei returns, Olrelirl Aei's position has been taken by someone younger and more ambitious. |
2 |
15 |
Became a Outlaw (Outlaw Pirate). |
2 |
18 |
Captured and punished by the clan you stole from. Gain an enemy. |
3 |
18 |
Became a Outcast (Trader). |
3 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
22 |
Continued as Outcast (Trader). |
4 |
23 |
Hunted after stealing from a noble lord. |