Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Pa-aerwa Saarawa Bewewab left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Pa-aerwa Saarawa Bewewab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Pa-aerwa Saarawa Bewewab's ship or starport is destroyed by criminals. Gain them as an Enemy. |