Ralph Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 29 M 6 (0) 6 (0) 6 (0) 10 (1) 6 (0) 10 (1)666A6A
Servile, Solitary
 
Skills
Astrogation 0
Athletics 0
Carouse 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Pilot (Capital Ships) 1
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Entertainer Artist 01
Scout Surveyor 01
 
Name Type Affinity Enmity Power Influence Species
Florance Watton Enemy 0 0 1 0 Halka (F/44)
Jules Staff Enemy 0 1 2 1 Halka (M/42)
Jules Staff is out of contact doing something interesting but not suspicious.
Clarence Garcia Contact 0 1 0 6 Halka (M/68)
Clarence Garcia is particularly unusual, such as an artificial intelligence or very alien being.
Vickie Davies Contact 3 0 1 0 Swanfeh (F/65)
Peggy James Contact 1 1 2 0 Halka (F/28)
Peggy James belongs to an unusual cultural or religious group.
Oren Wagner Contact 2 1 0 4 Darrian, Imperium (M/25)
Oren Wagner is a questionable figure such as a criminal, pirate or disgraced noble.
Elie Lette Enemy 0 2 1 1 Halka (M/54)
Elie Lette is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Entertainer (Artist).
2 23 Criticised a questionable political leader on Ralph Miller's homeworld, causing his downfall. Gain an Enemy
2 23 An investigation, tour, project or expedition goes wrong, stranding Ralph Miller far from home.
3 23 Voluntarily left Artist
3 23 Became a Scout (Surveyor).
3 27 Ralph Miller's ship is damaged, and Ralph Miller have to hitch-hike Ralph Miller's way back across the stars to the nearest scout base.
3 27 Gain 4 Contacts. Gain 1 Enemies.
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