Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Wilbert Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
When dealing with an alien race, Wilbert Cox botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Wilbert Cox's time in the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |