Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Annie Corbeld's Contacts or Allies betrays Annie Corbeld, ending Annie Corbeld's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Scholar (Scientist). |
4 |
28 |
Make a breakthrough in Annie Corbeld's field. |