Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Arnold Bluit learn something Arnold Bluit should not have – a corporate secret, a political scandal – which Arnold Bluit can profit from illegally. |
2 |
26 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Arnold Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |