Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Expand the field of Profession (Armourer), but gain a Rival in Bartholomew Batt's former tutor. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Bartholomew Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Bartholomew Batt's ship is damaged, and Bartholomew Batt have to hitch-hike Bartholomew Batt's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
25 |
Became a Rogue (Thief). |
4 |
29 |
Bartholomew Batt spend months in the dangerous criminal underworld. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Rogue (Thief) rank 1. |