Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A revolution, attack or other unusual event throws Bob Grant's life into chaos, forcing Bob Grant to leave the planet. |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A series of bad deals and decisions force Bob Grant into bankruptcy. Bob Grant salvages what Bob Grant can. |
3 |
20 |
Failed to qualify for Star Marine (Marine). |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
22 |
Good fortune |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
25 |
Failed to qualify for Enforcer (Rogue). |
5 |
25 |
Switched to Drifter (Barbarian). |
5 |
28 |
A new romantic starts. Gain an Ally. |