Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Burley Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Burley Weaver's scout ship. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
28 |
Burley Weaver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burley Weaver fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Burley Weaver's time in the scouts. |