Charles Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 30 M 4 (-1) 6 (0) 6 (0) 4 (-1) 5 (-1) 7 (0)466457
Graceful posture, Constantly cracks knuckles
 
Skills
Advocate 0
Astrogation 0
Athletics 0
Electronics (Comms) 1
Flyer (Rotor) 1
Gun Combat 0
Mechanic 0
Pilot 0
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Rogue Thief 01
Citizen Corporate 11
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Spend several years jumping from world to world in Charles Newman's scout ship.
2 22 Continued as Scout (Surveyor).
2 24 Psychologically damaged by Charles Newman's time in the scouts.
3 24 Became a Rogue (Thief).
3 26 Severely injured. Fully recovered. Owe 10,000 for medical bills.
4 26 Became a Citizen (Corporate).
4 27 Charles Newman's business expands, Charles Newman's corporation grows, or the colony thrives.
4 30 Forced to continue current assignment.
4 30 Promoted to Citizen (Corporate) rank 1.
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