Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Chas Ferguson do not know what happened to Chas Ferguson. There is a gap in Chas Ferguson's memory. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Chas Ferguson's Contacts or Allies betrays Chas Ferguson, ending Chas Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Betrayed by a friend. One of Chas Ferguson's Contacts or Allies betrays Chas Ferguson, ending Chas Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
25 |
Chas Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Became a Merchant (Free Trader). |
5 |
27 |
A sudden war destroys Chas Ferguson's trade routes and contacts, forcing Chas Ferguson to flee that region of space. |
5 |
27 |
Gain rebels as Enemy |