Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Clarance Steward's business expands, Clarance Steward's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Clarance Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clarance Steward fail to help. Gain an Enemy. |
3 |
28 |
Clarance Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |