Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Delmar Steward's time in the scouts. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Delmar Steward's job. |
3 |
22 |
Failed to qualify for Army Support (Army). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Gain Enemy if Delmar Steward don't already have one. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Lost eye or limb. Owe 5,000 for medical bills. |