Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Eareiiywirl's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Eareiiywirl's ancestral territory is 7. |
0 |
0 |
Eareiiywirl is the second son. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Envoy (Duellist). |
1 |
16 |
Eareiiywirl is dispatched to a distant world for a long period; by the time Eareiiywirl returns, Eareiiywirl's position has been taken by someone younger and more ambitious. |
2 |
16 |
Became a Military Officer (Leader). |
2 |
18 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
18 |
Became a Military (Cavalry). |
3 |
19 |
Drumed out of the service by a superior officer. Gain a Rival. |
4 |
19 |
Became a Ceremonial (Poet) with the new title Supplicant. |
4 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
23 |
Continued as Ceremonial (Poet). |
5 |
26 |
Accused of a crime |
5 |
27 |
Promoted to Ceremonial (Poet) rank 1 with the new title Acolyte. |