Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Elijah Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elijah Ward fail to help. Gain an Enemy. |
1 |
22 |
Elijah Ward have no idea what happened to Elijah Ward – they found Elijah Ward's ship drifting on the fringes of friendly space. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |