Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Betrayed by a friend. One of Ellsworth Aubert's Contacts or Allies betrays Ellsworth Aubert, ending Ellsworth Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
21 |
Special assignment or duty on board ship. |
3 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
24 |
Attempted to change assignments. |
4 |
24 |
Failed to qualify for Flight (Navy). |
4 |
24 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
During a battle, defeat or victory depends on Ellsworth Aubert's actions. Ellsworth Aubert actions lead to an honorabe discharge. |