Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Ephraim Gardiner come into conflict with a splinter group Ephraim Gardiner's own religion which maintains Ephraim Gardiner's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Ephraim Gardiner's Contacts or Allies betrays Ephraim Gardiner, ending Ephraim Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Corporate Agent (Agent). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
25 |
Became a Scout (Courier). |
5 |
28 |
Perform an exemplary service for the scouts. |
5 |
29 |
Forced to continue current assignment. |
5 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |