Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Ezekiel Anderson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Ezekiel Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Ezekiel Anderson's Contacts or Allies betrays Ezekiel Anderson, ending Ezekiel Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Switched to Merchant (Broker). |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
28 |
Promoted to Merchant (Broker) rank 1. |